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Kim Possible: A Sitch in Time

Kim Possible: A Sitch in Time

Travel through time with Kim.

Director
Steve Loter

Kim and Ron start a new school year, only to learn that Ron's family is moving to Norway. This puts a strain on their partnership, just as Dr. Drakken, Monkey Fist, and Duff Killigan team up to find and use an ancient time travel device to rule the world. Attacking Kim in the past, present, and future, can these villians succeed? Or will an unforeseen force be more destructive?

Where can I watch Kim Possible: A Sitch in Time?

As of October 24, 2026, MovieCove does not list Kim Possible: A Sitch in Time on any major US streaming service.

Your rating, lists and review

What stands out about Kim Possible: A Sitch in Time?

Kim Possible: A Sitch in Time earns 1 badge: Crowd Pleaser.

Is Kim Possible: A Sitch in Time worth watching?

Kim Possible: A Sitch in Time's Midcredits score is the 77th percentile of all films, from 24K ratings across 4 sources. 70% liked it (rated it 7 or higher out of 10).

Midcredits score

How well it was received

77th percentile

Better received than 77% of films

67th percentile among Animation75th percentile among 2000s
Acclaim (how much people like it)73rd
Approval (how many liked it)79th

68 /100

73rd percentile of all films

60th percentile among Animation72nd percentile among 2000s

Rating distribution

A broad spread centered near 7.2 — solid but not unanimous.

Approval

How many liked it

70% liked it

79th percentile of all films

70th percentile among Animation77th percentile among 2000s
70% rated it 7–1030% rated it 1–6

Reach

How many have seen it

86th percentile

24K ratings across platforms

72nd percentile among Animation79th percentile among 2000s
TMDB popularity, last 37 days to Oct 26Down 32% in 30 days

What reviewers say

Common ground

A fun, fast-paced time-travel adventure that expands the Kim Possible universe with team-ups across past, present, and future.

Fans praised

  • clever time-travel plot that stays coherent
  • sharp humor and witty dialogue one-liners
  • strong voice cast including celebrity cameos

Detractors panned

  • mediocre animation and simplistic visuals
  • cheesy and forced pop-song interludes
  • implausible moments undercut emotional stakes

What stands out

Humor78

consistently funny, self-referential jokes land

Dialogue76

witty one-liners and sarcastic exchanges land well

Acting75

celebrity-filled cast, voices fit characters perfectly

Pacing73

brisk runtime, moves along quickly despite some song padding

Characters72

different-aged versions of heroes and villains delight fans, younger versions cute

Plot and story68

time-travel premise mostly coherent, but some convenient resolutions

Sound and musicDivisive60

energetic score and adequate songs, though some call songs distracting

Ending60

satisfying but some find the resolution rushed and convenient

Preferred by

No notable difference between any of the groups: each pair ranks it within 10 percentile points.

  • Women vs men 7 points apart
  • Under-30s vs over-30s 6 points apart
  • US vs non-US 2 points apart

What is Kim Possible: A Sitch in Time like to watch?

Conclusions only — categories and positions, no plot detail.

Watch this when you want a fun ride.

It has a few laughs and leaves you entertained. Skip it when you want something with weight.

ToneFeelDemandwhat the answer rests onexact position · filled zone: the category

What it asks of you

Nothing out of the ordinary.

What it feels like

Fun ride.

The answer rests on this: Moods
ThrillingJoyfulWarm
Heaviest: middle
Warm humor
Register
Adventurous · 11% of filmsPlayfulExuberant · 2% of films: Bursting with energy and joy in its own filmmaking.
Told as
Three-act: Setup, confrontation, resolution — the default Hollywood shape.Nonlinear · 6% of films: Events shown out of chronological order.Single location · 5% of films: Confined to essentially one place throughout.
ToneThe film is a children's action-comedy played straight with light humor, never mocking its own world or characters.
The rideThe mood is consistently upbeat and exciting with a warm core of friendship, peaking in the middle when the time-travel split creates the main tension, but never becomes heavy.
StructureThe plot splits the team across different timelines, which likely involves nonlinear jumps through time, though the framing is probably a conventional three-act arc. The core action may revolve around a single temporal event or location.

How it leaves you

what you carry away

Entertained.

The answer rests on this: FunRousing · 10% of films
Why it leaves you this wayThe film leaves you entertained and grinning from an enjoyable adventure, with a rousing feeling of victory and teamwork.
How it ends · evidence
Happy ending

Story archetype

where it sits among all films
Monster — 21% of films. A threat menaces the hero's world and must be defeated.Rags — 3% of films. A rise from lowliness to fortune, status, or recognition.Quest — 10% of films. A journey toward a defined objective, with companions and obstacles.Voyage — 4% of films. Into a strange world and back again, changed.Comedy — 11% of films. Confusion and cross-purposes resolved into harmony.Tragedy — 9% of films. A flaw or fixation drives the protagonist to ruin.Rebirth — 13% of films. A stalled or darkened life reopened and renewed.Mystery — 7% of films. A question drives the story — who did it, what happened, what is real — until it is answered.No archetype — 22% of filmsPredator — 6% of films. A creature or killer hunts the protagonists (Jaws, Alien).Tyrant — 6% of films. A human villain holds power over the hero's world (Die Hard).Invasion — 2% of films. An external force attacks the home or world (Independence Day).Oppressive state — 2% of films. A government, its agencies or a secret faction inside them is the monster (V for Vendetta).Corporate villainy — 1% of films. A company or its bosses are the monster (Erin Brockovich).Institutional injustice — 1% of films. A court, prison, police force, school or church is itself the enemy (Spotlight).Class system — under 1% of films. The gap between rich and poor, or a rigid hierarchy, is the monster (Parasite).Technology turns — under 1% of films. Technology people rely on becomes the threat (The Terminator).Inner demon — 1% of films. The monster is within — addiction, illness, a dark double.Underdog triumph — 2% of films. Rise through competition or contest (Rocky).Social ascent — under 1% of films. A climb in class or status (Pretty Woman).Fame and fortune — under 1% of films. An artistic or showbiz rise (A Star Is Born).Rise and fall — under 1% of films. Wealth or power gained, self lost (Scarface).Hidden worth revealed — under 1% of films. The protagonist's true value finally recognized.Treasure hunt — 1% of films. Retrieve an object of value (Raiders of the Lost Ark).Rescue — 4% of films. Retrieve or save a person (Saving Private Ryan).Mission — 5% of films. Accomplish or destroy a defined objective (Mission: Impossible).Journey home — under 1% of films. The goal is getting back (Finding Nemo).Pilgrimage — 1% of films. The journey itself transforms; the destination is symbolic.Portal fantasy — under 1% of films. Transported into another world (The Wizard of Oz).Fish out of water — 2% of films. Displaced into an unfamiliar social world (Elf).Survival ordeal — 1% of films. Trapped in a hostile environment, fighting back (Cast Away).Time displacement — under 1% of films. Unstuck in time (Back to the Future).Descent — 1% of films. A night-journey into an underworld or subculture (After Hours).Romantic comedy — 4% of films. Lovers kept apart by confusion, united at last.Comedy of errors — 3% of films. Mistaken identity or misunderstanding drives the plot.Farce — 2% of films. Escalating absurd chaos and coincidence (The Hangover).Buddy comedy — 1% of films. A mismatched pair forced together (Rush Hour).Comedy of manners — 1% of films. Social codes and class satirized (Clueless).Hubris — 1% of films. Pride or ambition invites the fall (There Will Be Blood).Obsession — 2% of films. A fixation consumes the protagonist (Black Swan).Corruption arc — 2% of films. Step-by-step moral decay (The Godfather).Doomed love — 2% of films. Love destroyed by circumstance (Brokeback Mountain).Crushed by fate — 3% of films. Destroyed by forces beyond the protagonist's control.Redemption — 3% of films. Moral reawakening of a hardened soul (A Christmas Carol).Healing — 5% of films. Recovery from grief or trauma (Good Will Hunting).Liberation — 2% of films. Breaking free of a confining life (Room).Second chance — 2% of films. A stagnant life re-opened to love or purpose (Groundhog Day).Puzzle — 1% of films. A clue-by-clue puzzle you can try to solve before the reveal (Knives Out, Clue).Investigation — 5% of films. A long pursuit of the truth that may never be fully solved (Zodiac, Memories of Murder).Enigma — 2% of films. The mystery is what is real, or what is actually happening (Mulholland Drive).Monster
Every story archetype, clockwise from the top
  • Monster 21% (this title): Predator 6% · Tyrant 6% · Invasion 2% · Oppressive state 2% (this title) · Corporate villainy 1% · Institutional injustice 1% · Class system under 1% · Technology turns under 1% · Inner demon 1%
  • Rags 3%: Underdog triumph 2% · Social ascent under 1% · Fame and fortune under 1% · Rise and fall under 1% · Hidden worth revealed under 1%
  • Quest 10%: Treasure hunt 1% · Rescue 4% · Mission 5% · Journey home under 1% · Pilgrimage 1%
  • Voyage 4%: Portal fantasy under 1% · Fish out of water 2% · Survival ordeal 1% · Time displacement under 1% · Descent 1%
  • Comedy 11%: Romantic comedy 4% · Comedy of errors 3% · Farce 2% · Buddy comedy 1% · Comedy of manners 1%
  • Tragedy 9%: Hubris 1% · Obsession 2% · Corruption arc 2% · Doomed love 2% · Crushed by fate 3%
  • Rebirth 13%: Redemption 3% · Healing 5% · Liberation 2% · Second chance 2%
  • Mystery 7%: Puzzle 1% · Investigation 5% · Enigma 2%
  • No archetype 22%

Overcoming the monster: A threat menaces the hero's world and must be defeated. · Oppressive state: A government, its agencies or a secret faction inside them is the monster (V for Vendetta).

21% of films fit this archetype

with Quest underneath

A loose fit — the map only half-holds this one.

Why this archetypeThe synopsis describes four enemies using time travel to destroy the team separately, which fits a time-manipulation plot built around an oppressive_state (villains seeking world domination through temporal control). A rescue/spoiler dynamic also gives it a quest undercurrent.

What it's about

7 groups · 53 themes
Bonds — 27% of filmsSelf — 22% of filmsPower — 7% of filmsMorality — 16% of filmsSurvival — 15% of filmsSociety — 9% of filmsIdeas — 5% of filmsRomantic love — 15% of filmsMarriage — 2% of filmsFamily bonds — 21% of filmsParenthood — 2% of filmsFriendship — 9% of filmsLoyalty — 4% of filmsIdentity — 14% of filmsComing of age — 5% of filmsAging — under 1% of filmsSelf-worth — 7% of filmsAmbition — 7% of filmsPurpose — 9% of filmsMemory — 3% of filmsObsession — 3% of films. A fixation consumes the protagonist (Black Swan).Power — 2% of filmsCorruption — 3% of filmsGreed — 3% of filmsClass — 3% of filmsOppression — 4% of filmsFreedom — 5% of filmsJustice — 13% of filmsDuty — 2% of filmsRevenge — 4% of filmsGuilt — 3% of filmsRedemption — 6% of films. Moral reawakening of a hardened soul (A Christmas Carol).Forgiveness — 1% of filmsSacrifice — 4% of filmsBetrayal — 5% of filmsDeception — 9% of filmsSurvival — 17% of filmsWar — 1% of filmsViolence — 4% of filmsMortality — 2% of filmsGrief — 6% of filmsTrauma — 7% of filmsMental illness — 1% of filmsAddiction — 1% of filmsIllness and disability — under 1% of filmsCommunity — 14% of films. Consequences reach a town, institution or group.Isolation — 5% of filmsPrejudice — 3% of filmsDisplacement — 1% of filmsFaith — 3% of filmsTradition vs change — 2% of filmsFame — 3% of filmsLegacy — 4% of filmsFate — 1% of filmsFree will — under 1% of filmsTruth — 4% of filmsHope — 5% of filmsNature — 2% of filmsArt — 4% of filmsTechnology — 1% of filmsSelfFriendship
Every theme, clockwise from the top
  • Bonds 27% (this title): Romantic love 15% · Marriage 2% · Family bonds 21% (this title) · Parenthood 2% · Friendship 9% (this title) · Loyalty 4%
  • Self 22%: Identity 14% · Coming of age 5% · Aging under 1% · Self-worth 7% · Ambition 7% · Purpose 9% · Memory 3% · Obsession 3%
  • Power 7%: Power 2% · Corruption 3% · Greed 3% · Class 3% · Oppression 4% · Freedom 5%
  • Morality 16%: Justice 13% · Duty 2% · Revenge 4% · Guilt 3% · Redemption 6% · Forgiveness 1% · Sacrifice 4% · Betrayal 5% · Deception 9%
  • Survival 15%: Survival 17% · War 1% · Violence 4% · Mortality 2% · Grief 6% · Trauma 7% · Mental illness 1% · Addiction 1% · Illness and disability under 1%
  • Society 9%: Community 14% · Isolation 5% · Prejudice 3% · Displacement 1% · Faith 3% · Tradition vs change 2% · Fame 3% · Legacy 4%
  • Ideas 5%: Fate 1% · Free will under 1% · Truth 4% · Hope 5% · Nature 2% · Art 4% · Technology 1%

Bonds

Friendship · 9% of filmsFamily bonds
Celebrates its theme: Affirms its theme — this is good and worth having.Global stakes: Consequences reach the world.Ensemble lead
How it treats its themeAt its heart, the film explores the strength of friendship and loyalty when the hero's team is split apart by time-traveling enemies, with family ties (via Kim's family and preschool versions) also present.
StanceThe film celebrates friendship and teamwork as the forces that defeat world-conquering villains, affirming its core theme in a lighthearted adventure.

The world

Early 21st centuryUrbanSuburbanIn transitStylized realism
Orchestral modernSupportive music · original score · Adam Berry
Settingcontemporary American suburbia mixed with time-travel adventures across eras

Is Kim Possible: A Sitch in Time okay for kids?

G

Kim Possible: A Sitch in Time is rated G. As of October 2, 2026, Midcredits content scores put its violence at mild (33/100), sexual content at minimal (0/100), language at minimal (0/100), drug and alcohol content at minimal (0/100) and frightening material at moderate (44/100). None has enough votes to rank yet.

Ratings in 2 other countries
  • Germany6
  • FranceU
Overall
Mild · all five categories
not ranked
Violence & Gore
Mild
too few votes to rank (2 votes)
Sex & Nudity
None / Minimal
too few votes to rank (4 votes)
Profanity
None / Minimal
too few votes to rank (2 votes)
Alcohol & Drugs
None / Minimal
too few votes to rank (2 votes)
Frightening / Intense
Moderate
too few votes to rank (3 votes)

Too few votes to rank this title overall (13 votes across 5 categories; ranking needs 10 in at least three).

Source: Midcredits content scores, 0 (none) to 100 (severe) per category, with each standing ranked against other films that have them.

What content warnings does Kim Possible: A Sitch in Time have?

Not screened for content warnings yet.

Who is in Kim Possible: A Sitch in Time?

What are movies like Kim Possible: A Sitch in Time?

Movies like Kim Possible: A Sitch in Time include Kim Possible: So the Drama (2005), Lego Batman: The Movie - DC Super Heroes Unite (2013) and Turtles Forever (2009). Of the 12 closest matches, two are films written by Bill Motz and Bob Roth, and several are stories about supervillains.

Balanced: every group counts the same, and production only breaks ties.

8 of these 12 share its world: superhero. Those cards say what else they share.

What else shares a premise, people or place with Kim Possible: A Sitch in Time?

292 other films share the rarest tag below, premise: time loop. Each tag opens Browse with the films that share it.